REGULUS BLACK
"I face death in the hope that when you meet your match, you will be mortal once more."
stats
NAME: Regulus Arcturus Black
FANDOM: Harry Potter
PB: Jackson Rathbone*
NICKNAMES: Reg, Black
SPECIES: Wizard
HEIGHT: 5'8" // 1.77m
BIRTHDAY: November 18, 1961
SEXUALITY: Heterosexual as far as he knows
HAIR: Light brown
AGE: 17 / 18
EYES: Green
CANON POINT: Usually around the time of his death in 1979
appearance
Reuguls stands about medium height with a slim build and piercing eyes. He isn't overly muscular, but is hardly weak either. He carries himself shoulders up, almost always with a smirk, and forever aware of his surroundings. He has messy black hair, and grey eyes.
skills
WIZARD: Regulus has Harry Potter wand waving magic. He possesses some skill in the Dark Arts, though little confidence in it. He excels in potions, though only in an above average sort of way, nothing terribly special. Beyond that he has some skill in Care of Magical Creatures.
history
"One of their greatest faults has always been and will forever be underestimating the skills and smarts of those who were not born pure. Any individual who can wield a wand is worth just as much of their time as anyone."
Before his death, Regulus would have been the favourite - and at times, only - son in the Black family. His older brother was a bit of a disappointment to his parents, and it fell on his shoulders to uphold the Black legacy. This was at times both a blessing and a curse for Regulus. The rewards were plentiful - high status in the wizarding community, more money than he could ever hope to need, just about anything he could want - but the burden was heavy. The things that were expected of him cannot have been easy to achieve, but it seems that Regulus was more than capable of it.
He was - of course - pulled into the darker side of the war. Whether this was a choice he made or something that was forced upon him is unclear, but it was likely the former. What we do know is that Regulus soon found himself in over his head. He didn't agree or like the way Voldemort and the other Death Eaters accomplished their goals, and treated others. The final straw came when Voldemort asked him to give up a house elf that he had a soft spot for - Kreacher. Voldemort used the elf to plant one of his horcruxes, and though he left the elf to die, Regulus went against orders and brought Kreacher back, questioning him on what happened. Through his own merits, Regulus filled in the blanks about what had happened, and created a false horcrux for Voldemort to find. If he was going out, he was going out in style.
Fortunatey - or unfortunately, depending on how you look at it - Voldemort and the other Death Eaters never leanred of Regulus' brilliance and betrayal. It was assumed by many that he had merely fled. This will be a great surprise and annoyance to Regulus upon his return, but he may not be very open about it.
Regulus is clever - though not as clever as he gives himself credit for - with a solid conscience. He does know the difference between right and wrong, which is a great asset to him. He is quick thinking and logical, as well as being particularly crafty. He also has great confidence in himself and his abilities. This gives him a bit of an attitude problem. However, in spite of this, he is not much of a forward thinker, and tends to go too far with his actions before stopping to take stock of the situation. By this point, it is sometimes too late to take a different path - though to his credit, he seems to attempt to as well. This is somewhat self-destructive of him. In addition to that, he does not give people a lot of credit, even when it's due - people need to prove themselves to him.
GAME:
Year One After Voldemort
It's been over a year since Voldemort's defeat and there are new challenges around every corner. Professor Chang disappeared for a week, waking up on the floor of Borgin & Burkes with no idea why. Her only memory - that of a Voice - has made her promise to guide those who 'return' without explanation and soon thereafter, those lost to both wars on both sides have begun 'returning' to life! Now, there are dangerous rumors that Lucius Malfoy has begun following the path of Gellert Grindelwald and gathering like minds to his side. In the Wizarding world of Britain, the laws of nature are being broken, and sides are once again going to be taken in the fight for the future. Whose side are you on?
GAME:
Around Again
She hadn't wanted to to it to begin with, and she hadn't been surprised when it had failed. She'd warned Harry that it might - it was really advanced magic. Stuff they shouldn't even be messing with. But he'd been insistent, and she'd finally caved with the impression that it wouldn't work. Harry had been devastated of course, but then they were going their own ways for summer. Neither of them tied the miraculous recovery of Frank and Alice Longbottom to the spell. Why would they? It was a spell meant to return a certain dead man to the land of the living, not restore sanity to those tortured out of it. But when a woman showed up to an orphanage looking for her son Tom - a son who was now several decades older than her and masquerading under another name - there were a few questions. She was the first to return ...
... but she wasn't the last.
GAME:
Escape Mechanism
Not so very long ago, the Powers that Be decided it was time to decide which force should be ruling the Multiverse: the force of Order and light, or the force of Chaos and darkness. So the Powers set up two worlds inside of two bubbles, and picked their chosen representatives from various realities and points in time. Time rolled on, but after only three and a half weeks, they decided the forces were not balanced. That the pawns, the players in their cosmic war, were not equally matched. So they re-evaluated the people they'd chosen, shuffling some into the other bubble. They realized too late that some people had formed bonds in the short time they'd been in these worlds between worlds, nearly unbreakable bonds, and they would not be swayed so easy to their newly chosen side.And so, on midnight of the twenty-fourth day of the war, the Powers that Be sent most of their chosen warriors and catalysts to a new reality, merging the two existing bubbles. They have decided to start drawing in more people, letting bonds form with no barriers between the sides. Chaos' warriors are mingling with Order's chosen, and new people are being brought in on the whims of the Powers.
GAME:
Ipswich RPG
Returning from his three year stint in Hell, Chase is pissed. He’s not alone, either – in his epic escape from Hell, he managed to rift time and space, opening gaps to other worlds … and letting people from all across time, space, and reality into Ipswich.
GAME:
In Darkness
They’d started their ‘social experiments’ a quarter of a century ago, give or take. First it was locals, volunteers, and then ... they weren’t volunteers, but people that the Heads thought would be good candidates. In 2032, they developed the technology to rift space and time, and as they honed the technique to pinpoint characteristic held by people across realities.
GAME:
Beyond the Pages
As the summer of 2023 comes to a close, Hogwarts is gearing up to hold a Triwizard Tournament to improve international relations. Students from Durmstrang and Beauxbatons will be spending the year at Hogwarts and three brave students will compete for glory. The memories of the last Triwizard Tournament have a few people on edge, but there hasn't been any major threat to the wizarding world in a number of years so surely it will go smoothly this time.
Little do they know, an underground struggle is forming between unseen shadows and the resurrection stone has been found and experimented on. Not even the current owner knows what effects his spells have had, but it's bound to be more than anyone bargained for.
GAME:
Underworld Angel
Morality comes in shades of grey, and none know it quite so well as the Alliance. Exposed for their crimes, they curl up to lick wounds and regroup. Humanity is still in desperate need of betterment, and those who don't leave the establishment in disgust after the origin of Reavers is leaked unite to rebuild a better, more elaborate project. What better way to skirt by the principles of morality than by choosing test subjects who technically shouldn't even exist?
Nobody knows for certain just how the technology was acquired, but cleverly reverse-engineered alien - some might say, Time Lord - tech allowed the same projects responsible for River Tam to continue unscathed. Drawing people from other points in time within parallel universes meant having no family or friends to answer to when those test subjects were harmed during experimentation - and having access to a vast array of natural talents unavailable in humans of their home world.
It worked, initially, but over time the lab rats began to grow discontent. Subjects from the same realities grew closer, patients with similar augmentations began training together in secret, and ultimately the Alliance learned an extremely important lesson: when you mistreat people with incredibly powerful abilities, you will get burned. Those dragged into a world where they never belonged have taken up residence on the once-abandoned planet of Miranda and, with great effort, hijacked the technology used to bend reality. They may not be able to seal the rifts in time and space, but they have been able to prevent the world from collapsing and redirect most rifts to the commandeered planet so newcomers aren't stranded without assistance in a vast, new universe.
Though it took years of war and unfathomable losses, the military compounds which once experimented upon innocent other-worlders have been destroyed. Project: Paradise Lost, the origin of River Tam, has finally seen its last day in the sun and, as far as the 'verse as a whole knows, things have gone quiet on the human augmentation front. Deep in a secret facility, however, Project: Odyssey has taken root - and with it, the Alliance has begun cannibalizing its own military forces, drawing in new recruits who show potential in further experimentation with enhanced powers. Perhaps it's true, what they say: war never changes.